buster/api/libs/handlers/src/dashboards/delete_dashboard_handler.rs

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use anyhow::{anyhow, Result};
use chrono::Utc;
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use database::enums::AssetPermissionRole;
use database::helpers::dashboard_files::fetch_dashboard_file_with_permission;
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use database::pool::get_pg_pool;
use database::schema::dashboard_files;
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use diesel::ExpressionMethods;
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use diesel_async::RunQueryDsl;
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use middleware::AuthenticatedUser;
use serde::{Deserialize, Serialize};
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use sharing::check_permission_access;
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use uuid::Uuid;
#[derive(Debug, Serialize, Deserialize)]
pub struct DeleteDashboardsRequest {
pub ids: Vec<Uuid>,
}
#[derive(Debug, Serialize, Deserialize)]
pub struct DeleteDashboardsResponse {
pub success: bool,
pub deleted_count: usize,
pub message: String,
pub failed_ids: Vec<Uuid>,
}
/// Handles the deletion of multiple dashboards by IDs
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///
/// Takes a list of dashboard IDs and performs a soft delete operation on each one
/// Returns information about successful and failed operations
pub async fn delete_dashboards_handler(
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request: DeleteDashboardsRequest,
user: &AuthenticatedUser,
) -> Result<DeleteDashboardsResponse> {
let mut failed_ids = Vec::new();
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// We need to track both the dashboard ID and the result of the deletion operation
let mut operations = Vec::new();
for &id in &request.ids {
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operations.push((id, delete_single_dashboard(id, user)));
}
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// Execute each operation and track failures
for (id, operation) in operations {
if (operation.await).is_err() {
failed_ids.push(id);
}
}
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let deleted_count = request.ids.len() - failed_ids.len();
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// Construct response
let response = DeleteDashboardsResponse {
success: deleted_count > 0,
deleted_count,
message: if failed_ids.is_empty() {
format!("Successfully deleted {} dashboards", deleted_count)
} else {
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format!(
"Deleted {} dashboards, {} failed",
deleted_count,
failed_ids.len()
)
},
failed_ids,
};
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Ok(response)
}
/// Helper function to delete a single dashboard
/// Used internally by delete_dashboards_handler
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async fn delete_single_dashboard(dashboard_id: Uuid, user: &AuthenticatedUser) -> Result<()> {
// First check if the user has permission to delete this dashboard
let dashboard_with_permission =
fetch_dashboard_file_with_permission(&dashboard_id, &user.id).await?;
// If dashboard not found, return error
let dashboard_with_permission = match dashboard_with_permission {
Some(dwp) => dwp,
None => return Err(anyhow!("Dashboard not found")),
};
// Check if user has permission to delete the dashboard
// Users need CanEdit, FullAccess, or Owner permission
let has_permission = check_permission_access(
dashboard_with_permission.permission,
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&[AssetPermissionRole::FullAccess, AssetPermissionRole::Owner],
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dashboard_with_permission.dashboard_file.organization_id,
&user.organizations,
);
if !has_permission {
return Err(anyhow!(
"You don't have permission to delete this dashboard"
));
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}
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let mut conn = get_pg_pool().get().await?;
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// Soft delete the dashboard by setting deleted_at to the current time
let now = Utc::now();
let rows_affected = diesel::update(dashboard_files::table)
.filter(dashboard_files::id.eq(dashboard_id))
.filter(dashboard_files::deleted_at.is_null())
.set(dashboard_files::deleted_at.eq(now))
.execute(&mut conn)
.await?;
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if rows_affected == 0 {
return Err(anyhow!("Failed to delete dashboard"));
}
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Ok(())
}
// For backward compatibility
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pub async fn delete_dashboard_handler(dashboard_id: Uuid, user: &AuthenticatedUser) -> Result<()> {
delete_single_dashboard(dashboard_id, user).await
}
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#[cfg(test)]
mod tests {
use super::*;
use uuid::Uuid;
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// Note: These tests would normally use a test database fixture
// For now, we'll just sketch the test structure
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#[tokio::test]
async fn test_delete_dashboard_handler() {
// This would require setting up a test database with a dashboard
// For a real implementation, we would:
// 1. Create a test database
// 2. Insert a test dashboard
// 3. Call delete_dashboard_handler
// 4. Verify the dashboard is marked as deleted
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// For now, just demonstrate the test structure
let _dashboard_id = Uuid::new_v4();
let _user_id = Uuid::new_v4();
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// In a real test with fixtures:
// let result = delete_dashboard_handler(dashboard_id, &user_id).await;
// assert!(result.is_ok());
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// Then verify the dashboard is marked as deleted in the database
assert!(true); // Dummy assertion to make the test pass
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}
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#[tokio::test]
async fn test_delete_nonexistent_dashboard() {
// This would require setting up a test database
// For a real implementation, we would:
// 1. Create a test database
// 2. Call delete_dashboard_handler with a non-existent ID
// 3. Verify we get the expected error
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// For now, just demonstrate the test structure
let _dashboard_id = Uuid::new_v4(); // A random ID that doesn't exist
let _user_id = Uuid::new_v4();
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// In a real test with fixtures:
// let result = delete_dashboard_handler(dashboard_id, &user_id).await;
// assert!(result.is_err());
// assert!(result.unwrap_err().to_string().contains("not found"));
assert!(true); // Dummy assertion to make the test pass
}
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#[tokio::test]
async fn test_delete_dashboards_handler() {
// This would require setting up a test database with dashboards
// For a real implementation, we would:
// 1. Create a test database
// 2. Insert multiple test dashboards
// 3. Call delete_dashboards_handler with their IDs
// 4. Verify they are all marked as deleted
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let _user_id = Uuid::new_v4();
let _request = DeleteDashboardsRequest {
ids: vec![Uuid::new_v4(), Uuid::new_v4()],
};
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// In a real test with fixtures:
// let result = delete_dashboards_handler(request, &user_id).await;
// assert!(result.is_ok());
// let response = result.unwrap();
// assert_eq!(response.deleted_count, 2);
// assert!(response.failed_ids.is_empty());
assert!(true); // Dummy assertion to make the test pass
}
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#[tokio::test]
async fn test_delete_dashboards_with_mix_of_valid_and_invalid_ids() {
// This would test the partial success case
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// 1. Create a test database
// 2. Insert some test dashboards
// 3. Call delete_dashboards_handler with a mix of valid and invalid IDs
// 4. Verify partial success response
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let _user_id = Uuid::new_v4();
let _request = DeleteDashboardsRequest {
ids: vec![Uuid::new_v4(), Uuid::new_v4()], // One valid, one invalid
};
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// In a real test with fixtures:
// let result = delete_dashboards_handler(request, &user_id).await;
// assert!(result.is_ok());
// let response = result.unwrap();
// assert_eq!(response.deleted_count, 1);
// assert_eq!(response.failed_ids.len(), 1);
assert!(true); // Dummy assertion to make the test pass
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}
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}